Common Sample

Ship Module
Zero-G Breech Loading

Replaces the current method of loading cannons—manual shell insertion down the front of the barrel—with rear loading, which is much faster.
Information
Orbital stratagem cooldown time reduced by 10%

Affected Equipment

Creates a large, thick smoke screen to block targets' line of sight.

A "compliance weapon" to modify enemy behavior. The projectile temporarily stuns all targets within the strike radius.

A projectile which releases a cloud of corrosive gas, harmful to both organic and robotic lifeforms.

A single precision shot from the Destroyer's 'ATLAS' cannon.

A high-velocity railcannon round fired at the largest target in close proximity to the beacon. Targeting is automatic.

The Destroyer's laser cannon will sweep over the designated area, vaporizing all targets within the effective radius.

A linear artillery barrage which moves at intervals, driving the enemy out from cover while allowing an advance.

A prolonged barrage, wreaking extended destruction over a large area. Communication with teammates is advised.

A precision artillery salvo over a small area, perfect for taking out concentrated enemy units.

A projectile which explodes while airborne, creating a deadly rain of shrapnel. Not effective against heavy armor.

A barrage of high explosive rounds, fired from the Destroyer's high speed rotary autocannons.
Related Modules

Exploding Shrapnel
Reduces damage falloff from center of explosions caused by orbital stratagems.

More Guns
Barrage orbitals fire 1 additional salvo(s) per barrage

Atmospheric Monitoring
Orbital HE barrage spread reduced by 15%.
Super Destroyer
